Introduction of interactive learning environments and sandboxes enables users to learn new technologies hands-on, in real-world environments
KubeCon—November 19, 2019—O’Reilly, the premier source for insight-driven learning on technology and business, today announced it has acquired , an interactive technology platform that enables hands-on learning. With the acquisition, O鈥橰eilly is integrating interactive learning scenarios and sandboxes into its online learning solution to help its users master new technologies. Users can learn in real environments with the actual tools they would work with in production, right in their web browser. The initial set of interactive learning scenarios is available today with more exclusive scenarios being introduced to O鈥橰eilly鈥檚 2.5 million online learning users in the coming weeks.
Interactive scenarios grant instant access to real, sandboxed environments running in the cloud, with nothing to install or configure. Nearly 100 new interactive browser-based scenarios provide developers with real-world use cases and expert guidance so they can gain the practical experience needed to quickly apply their learning to their work. Environments are preconfigured, enabling users to experiment and practice quickly without any additional setup or risks to existing systems. Katacoda鈥檚 offering will enable O鈥橰eilly users to experiment with the technologies fueling innovation today.
鈥淲e see a huge opportunity to combine O鈥橰eilly鈥檚 editorial approach and expert-driven content development with Katacoda鈥檚 ability to enable hands-on learning in real environments to quickly enable developers to build the necessary skills and help close today鈥檚 widening skills gap,鈥 said O鈥橰eilly president Laura Baldwin. 鈥淏y mixing our best-of-breed content with their internal documentation, we鈥檙e unlocking an entirely new way for organizations to teach their staff the technologies that drive digital innovation.鈥
鈥淟earning how to use Kubernetes, OpenShift, or Docker is a challenge to developers because it requires first learning how to set up these complex environments,鈥 said Ben Hall, vice president of interactivity at O鈥橰eilly and founder of Katacoda. 鈥淲ith preconfigured scenarios and live coding environments now in O鈥橰eilly online learning, you don鈥檛 need to be an expert to start using the software needed to build new skills. Anyone can up-level their skills and solve difficult problems, without the possibility of disrupting systems.鈥
For more information about O鈥橰eilly interactive learning and to see how it can benefit your organization, please visit /online-learning/interactive-learning.html.
About O’Reilly
For 40 years, O’Reilly has provided technology and business training, knowledge, and insight to help companies succeed. Our unique network of experts and innovators share their knowledge and expertise through the company’s SaaS-based training and learning solution, . O’Reilly delivers highly topical and comprehensive technology and business learning solutions to millions of users across enterprise, consumer, and university channels. For more information, visit www.oreilly.com.